Jump-Starting a Car

A dead battery is one of the most common breakdowns. Jump-starting is simple, but car batteries give off hydrogen gas that can explode with a spark, and connecting the cables wrong can damage electronics. Follow the right order every time.

Jumper cable connection order: red to dead battery positive, red to good battery positive, black to good battery negative, black to bare metal on the dead car away from the battery.
Jumper cable connection order

Before you start

Connecting the cables

  1. Red clamp to the positive (+) terminal of the dead battery.
  2. Other red clamp to the positive (+) terminal of the good battery.
  3. Black clamp to the negative (−) terminal of the good battery.
  4. Last black clamp to an unpainted metal part of the dead car’s engine or frame, away from the battery. This keeps the final spark away from battery gases.

Starting

  1. Start the good car and let it run a few minutes.
  2. Try starting the dead car. If it doesn’t start, wait a few minutes and try again; don’t crank for long stretches.
  3. Once it starts, remove the cables in reverse order, without letting clamps touch each other.
  4. Drive the car for a while, or have the battery and charging system tested.

Battery acid burns. If acid gets on your skin or in your eyes, flush with water for at least 15 minutes and get medical care. See Acids & Caustics.

Portable jump packs

Battery jump packs let you start a car without a second vehicle. Follow the pack’s instructions, keep it charged, and don’t leave it in extreme heat. They contain lithium-ion batteries. See Battery Safety.

Hybrids and EVs

Many hybrids and EVs have a small 12-volt battery that can be jumped at specific terminals, but the high-voltage system must never be touched. Some can’t be used to jump other cars. Check the manual. See EV Hazards.

Standards & references

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